Tag Archives: free download

VS 21: Processing a Bass Sample in Redux

Hi. This week, we’ll be doing more bass stuff. I posted my last tutorial on Renoise & DOA forums and it’s gotten some real nice responses which made me a happy monkey! Thanks folks! The routing paradigm of Renoise/Redux also raised some questions and caused a bit of confusion for some of the newcomers. I’ll admit it can indeed get messy sometimes and I’d much rather have a signal routing system like Reaper or Ableton. But at the end of the day every software has it’s ups & down. The creative workflow of Renoise is unparalleled for me so I can live with it’s quirks just fine.

Here’s this week’s scenario: A fellow Redux user experiments with the techniques demonstrated in my last post and comes up with some sounds. He also has a few problems understanding the signal flow so he slightly misses the spot for some of the routings. I try to help him out a bit and once I’m done I realize I’ve got pretty good content for a new blog post. So there we go.

Continue reading

Rain City Riot Remix.

Hello. Here’s another remix I’ve made for a competition a while ago. I haven’t made it into the top tracks this time but still had a good time doing this and I’m making it available as a free download today. It’s somewhat Bhutanese Passport influenced so beware!

That’s all, I hope you like it. And don’t forget to grab a copy if you do.

-Emre.

(Background image by drakh.)

VS 20: Redux Bass Part 1

Hello. As you may have heard, Renoise team recently released the Redux sampler. I’m really fond of this great instrument (that I even made a small post about it) so I’ve decided to change my blog post format a little to keep things Redux compatible as much as possible. With Redux being a VST instrument, that will ensure that I reach a greater amount of people and hopefully have more helpful content. This little change resulted in a much longer post than my usual but I hope it translates well to anyone who takes time to read it. To keep up with this tutorial, you need Redux of course (or Renoise, once it’s updated). Camel Crusher, a great freebie distortion/saturation unit, is optional.

Continue reading

VS 19: Padsynth

Hello. For the last couple of sound design posts I’ve been focusing away from CDP a bit and featuring other great Renoise tools, Morphsynth & Offline Filter. So keeping up with that trend, I figured this week would be a good time to introduce another fantastic Renoise instrument, Padsynth. (Check out the forum thread to update it for R3.) Padsynth is an additive sound generator that’s capable of making pad-like sustained sounds which flow smoothly. The sounds you can generate out of it work great in Renoise instruments where you can apply volume envelopes, filters and so forth.

Continue reading

Vorpal Sounds 11

Hi. I realized most of my sounds turn out to be on the darker side of things so this week I’ve chosen a more positive vibe to begin with. This sound is from BluMarTen’s fantastic sample pack: JungleJungle. It’s a great collection, and it’s free, so make sure you grab it if you haven’t already.

First thing I intend to do here is shaping the envelope of the sound. Doing that before you start processing can help achieve interesting results. And for that I just reverse the sound and fade out the ending a little. CDP has similar functionality but this time I just went for Renoise as it’s much faster.

Continue reading